> For the complete documentation index, see [llms.txt](https://cubixor.gitbook.io/cubixors-plugins/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://cubixor.gitbook.io/cubixors-plugins/bingo/overview-bingo/items.md).

# Items

You can modify the set of items, from which 25 will be randomly selected for each game.\
Items are saved in `plugins/Bingo/items` folder.\
Each item is a graphic file (item's texture), meeting the following requirements:

* It is named with a proper material name (list: <https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html>)
* It is in a .png format
* It is in 16x16 resolution

### Creating proper item files

The easiest way of adding is as follows:

1. Grab an item's texture. Default textures can be found in your local `.minecraft` folder. You need to open or unpack the `.minecraft/versions/<version>/<version>.jar` file (replace `<version>`, with your minecraft version, e.g., 1.21.3) (you can use, for example, WinRar to open it). The textures will be located in `assets/minecraft/textures`.
2. Copy the file from there to the `plugins/Bingo/items` folder on your server.
3. Change the name of the file to the proper name from <https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html> **THESE NAMES SLIGHTLY DIFFER FROM THE NAMES OF FILES YOU OBTAINED, SO DON'T SKIP THIS STEP**

## Need help?

If you're having trouble with this configuration, open a ticket on the discord server. <http://discord.gg/AQhUVfm>
